

Explore how Pokémon TCG Pocket and Balatro have transformed the mobile card game scene in 2024 through innovative strategies and worldwide appeal.
The mobile gaming market in 2024 has witnessed a notable shift, with card games emerging as a leading genre.
Thanks to inventive gameplay mechanics, immersive user experiences, and strategic monetisation models, titles such as Pokémon Trading Card Game Pocket and Balatro have captivated players worldwide.
This article examines the success of these card games and explores the key trends driving their growth.
Mobile card games have long maintained a dedicated fanbase, but 2024 marks a pivotal year for the genre.
As player preferences evolve, card games have grown in both popularity and profitability, aided by effective app store optimisation (ASO) strategies, integrated in-app purchases, and successful user acquisition campaigns.
For mobile game developers and marketers, 2024 provides valuable insights into how well-executed ASO can propel card games to the top of app store rankings.
Games like Pokémon TCG Pocket and Balatro leverage unique mechanics and engaging gameplay to capture attention on both iOS and Android platforms.
Released on 30 October 2024, Pokémon Trading Card Game Pocket illustrates how established IPs can dominate the market.
With a long-standing reputation across various formats, the Pokémon brand brings a built-in fanbase eager to enjoy the trading card experience on mobile devices.
💡 Pokémon IP-Based Game Marketing Insights
Pokémon TCG Pocket has experienced rapid growth, reaching approximately 30 million downloads globally and generating over $200 million in revenue by 2024.
Top App Store Markets: United States leads with 25.97%, followed by Japan (18.6%) and France (10.26%).
Top Google Play Markets: Brazil (22.16%) and the United States (15.43%) are the top performers, highlighting its international appeal.
The game ranks sixth on the App Store’s overall free games chart and second on Google Play's free games chart.
On both iOS and Android, Pokémon TCG Pocket holds the #1 spot in the Card Games (Free) category, reflecting strong organic installs.

(Source: Foxdata)
On the App Store, it boasts a 4.83 rating from over 246,000 reviews, with 90.52% 5-star ratings.
On Google Play, it maintains a 4.5 rating from 1,070,559 users, 76.72% of whom gave a 5-star rating.
Poké Gold: This in-game currency supports the app's revenue, allowing purchases of card packs and special rewards. By offering clear value, the game drives consistent in-app spending.
Premium Pass: Offers ongoing rewards including exclusive missions, special cards, and gameplay enhancements. Many players utilise the 14-day free trial before subscribing for full access.
The Pokémon brand is a key asset.
Keywords related to Pokémon, card games, and Pokémon TCG are likely central in the app’s metadata, boosting search rankings.
Optimisation efforts focus on Pokémon-related search terms, capitalising on daily search volume.

The App Store screenshots highlight iconic Pokémon such as Pikachu, Mewtwo, and Charizard, featuring realistic card openings and animations that attract downloads.
With Pokémon's global appeal, the app is likely localised for regions including Japan, Europe, and North America, using region-specific keywords and translations of Pokémon Trading Card Game to maximise downloads worldwide.
In contrast to Pokémon, Balatro is a new entrant in the mobile card game sector, attracting attention in 2024.
At TGA 2024, Balatro earned five nominations, winning Best Independent Game, Best Debut Indie Game, and Best Mobile Game.
Developed by an indie studio, Balatro integrates roguelike mechanics into card battles, with procedurally generated decks and AI-driven opponents in story-based campaigns.
Balatro achieved approximately 404,000 App Store downloads and over $4.4 million in revenue.
Top App Store Markets: United States (43.3%), Germany (6.35%), Japan (4.4%).
Top Google Play Markets: United States (31.49%), United Kingdom (7.01%), Germany (4.55%).
Balatro ranks second on the App Store's paid games chart and first on Google Play, topping the Card Games (Paid) category on both platforms.

(Source: Foxdata)
On the App Store, Balatro holds a 4.97/5 from 34,524 reviews, with 98.28% giving five stars.
On Google Play, it maintains a 4.76/5 rating with over 90% positive feedback.
Paid Model: Balatro requires an upfront purchase of $9.99.
Balatro emphasises unique features like roguelike mechanics and procedurally generated decks. Keywords such as "roguelike," "deck-building," and "strategic card games" are essential for metadata optimisation.
Frequent updates with new cards, campaigns, or challenges help maintain replayability, encourage positive reviews, and improve app store visibility.
One marketing approach was creating a "playable demo," which condensed core gameplay, including roguelike mechanics and synergy. This resulted in 100,000 downloads within the first three months.
The developers hosted a tournament for prominent creators, boosting streaming, engagement, and peak viewership of 5,600 on Discord, fostering a lively community.
2024 highlighted the global appeal of card games.
Pokémon TCG Pocket performs well in the US, Japan, and France, while Balatro focuses on Western markets such as the US and Germany. Brazil also contributed significantly to Balatro's Google Play downloads.
Marketers should monitor local preferences to optimise ASO strategies and tailor campaigns effectively.
The future of mobile card games looks promising.
With premium subscriptions and personalised experiences on the rise, Pokémon TCG Pocket and Balatro are poised to retain dominance.
Expect further AR integration, cross-platform play, AI-driven gameplay, and live events to enhance engagement and retention.
💡 2024 Game Industry Insights: Can AI "Make Games Great Again"?
Mobile game marketers can explore innovative ASO strategies focusing on user acquisition, retention, and monetisation, drawing lessons from Pokémon TCG Pocket and Balatro to push mobile gaming boundaries.
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